Fayde Guide
Shadow Women. Be Affiard
Assault Type àMelee àDamage à51 – 55 à Range à128 à Attacks/Sec. à0.71
Essential Attribute: Agility
Str: 18
Agi: 21
Intl: 20
Definite Attributes
Development Speed: 305
Str per Level: 2.2
Agi per Level: 2.15
Int per Level: 2.0
Safeguard Information
Reinforcement: 3.94
Dmg. Decrease: 19%
Sorcery Armor: 5.5
Sorcery Dmg. Decrease: 25%
Separate
Fayde swings her grass cutter in a wide bend, managing weighty harm to foes while the dimness afterward destoys their mana immediately.
Activity: Self Position
Type: Organic Enemy Units
Type: Magic
Range: 350
Project Time: 0.6 Seconds
Mana Cost: 100/110/120/130
Cooldown: 10.0 Seconds
Required Level: 1/3/5/7
Initiation
All adversaries in the span take 100/150/200/250 Magic harm and have 6/12/18/24% of their maximum mana obliterated.
Consuming Shadows
Fayde gathers a rush of dimness, staggering all foes hit and making their shadows betray them for a brief time frame.
Activity: Target Dual
Type: Enemy Heroes
Type: Magic
Range: 500
Project Time: 1.0 Seconds
Mana Cost: 85/105/125/145
Cooldown: 12.0 Seconds
Required Level: 1/3/5/7
Actuation
Makes Burning Shadows for 800 units in the objective heading. All foe legends hit are staggered for 1/1.5/2/2.5 seconds and a Shadow Copy of them is made. The Shadow Copy is wild, safe, has max movespeed, and goes after just the objective. Each assault a Shadow Copy does bargains 30/50/70/90 Magic harm. Shadow Copy will go after multiple times.
Sythne Stance
Encompasses Fayde in shadows, safeguarding her from actual assaults.
Activity: Target Self
Mana Cost: 40
Cooldown: 45.0/34.0/23.0/12.0 Seconds
Required Level: 1/3/5/7
Initiation
Applies Dark Shield to self for 3 seconds. In a split second disjoints self on use.
Dim Shield Effect
Reflection
Makes a consistent duplicate of yourself that causes full harm and assembles insight for you while Fayde goes covertness. Fayde can do a set number of assaults while stealthed without uncovering herself. These assaults will injure the adversary.
Activity: Target Self
Mana Cost: 150
Cooldown: 90.0/75.0/60.0 Seconds
Required Level: 6/11/16
Enactment
Makes a consistent deception that causes 100 percent base harm yet takes 300% harm. Any experience the deception would get that Fayde wouldn’t is transfered to Fayde.
Applies Reflection to Fayde for 40 seconds. At the point when Fayde lands an assault, Shadow Cripple is applied to the objective for 3 seconds and Fayde stays stealthed for 2.5 additional seconds. Assaults and capacities won’t eliminate this additional secrecy time early.
Deception is killed in a flash when the assault is landed.
Reflection Effects
10/20/30% Movement Speed
Applies Shadow Cripple upon assault
Shadow Cripple Effects
30/40/half Movement Slow
100/150/200 Damage each second